Prof Jules Moloney

Group Lead

Jules brings over 30 years of academic and professional practice experience to lead collaborative trans-disciplinary research. My core expertise is the critical exploration of how technology affords new insight and opportunities for collaborative research. I’m from an architectural computing background, where I pioneered the use of multiplayer video games as collaborative virtual environments for design. This expertise in the spatial design of virtual worlds is now deployed in projects that include: immersive big data simulations; the simulation of hybrid building facades; the pre-occupation evaluation of environments and places; and collaborative learning environments. This applied research is complemented by creative practice, in which hybrid physical-digital installations explore intangible natural phenomena.